In this tutorial we add mouse interactivity to the scene.
In this tutorial we allow the view of the isometric scene to be moved with the mouse.
In this tutorial we show the height of an isometric object by adding a shadow.
In this tutorial we modify the appearance of the isometric cube at runtime.
In this tutorial we add some animated isometric boxes to the scene.
In this tutorial we create a simple application using the as3isolib ActionScript library.
In this tutorial we add a game over and main menu screen to the game.
In this tutorial we give the enemies the ability to shoot.
In this tutorial we destroy the player on contact with an enemy.
In this tutorial we add a collection of enemies to the level, and make them move.
I haven't added any favorites yet.
ThomasL on PushButton Tutorial Series - Parallax Background on 15th, Nov 2011
Do you know of any way to group a few sprites and manipulate their position at the same time?
normally in flash i would make a movie clip and create a background inside it, along with some other level items. then i would add an event listener to listen to left / right key and change the movieclip.x + = 100 on keydown
Is there any way to accomplish this in pushbutton / flash builder ?
BrunoF on Creating a game on Google Android game with Flixel - Adding a player on 9th, Oct 2011
How works the line: addAnimation("run", new ArrayList(Arrays.asList(new Integer[] {1, 2, 3, 0})), 12); ?
What is that "12" in the end...? Because I have a sprite in different size of that "spaceman"... But mine don't appears correctly... How I adjust the size of the frames?
SunceS on Papervision 3D Programming Tutorial - Mouse Selection on 13th, Sep 2011
http://liliputing.com/2009/05/eeebuntu-30-base-linux-distro-for-eee-pc-now-available.html
AngrybatH on Creating a Flash platform game with Flixel and Flex - Moving Platforms on 9th, Sep 2011
http://www.flickr.com/photos/paolomargari/2332857211/
MiroslavK on Papervision 3D programming tutorials - Clipping & Culling on 15th, Jun 2011
thanks, really well written!
Meredith on Creating a game on Google Android game with Flixel - Getting Started on 22nd, Mar 2011
When I go to download the Flixel source files, is there a specific subfolder within the "Flixel Demo" project folder I should extract to? When I create the MenuState class (step 5), Eclipse doesn't seem to be finding the org.flixel.FlxState superclass. The only option under superclass is "java.lang.Object."Any ideas?
AhmedG_86 on AS3IsoLib Tutorial Series - Getting Started on 21st, Mar 2011
gives me blank screen ... only white screen!!! anybody can help?
Ian on Creating a Flash platform game with Flixel and Flex - Getting Started on 21st, Dec 2010
You lost me right off the bat when you didn't explain how to do the Flex Build Path thing.
Ram Iyer on Away3D Programming Tutorial - Environment Material on 16th, Dec 2010
Hello there. Great articles. Just wanted to check if you would accept development and design assignments on Away3D. I am looking for someone who can design for a project that I am conceiving. Looking at long term. If you do, Please let me know how much you charge. Please email to ramvdixit@gmail.com. Thanks - Ram Iyer
Worldcrafter on Creating a game on Google Android game with Flixel - Getting Started on 15th, Dec 2010
Ignore the commenters who clearly don't understand what Flixel or the point of this tutorial is. Great tutorial and I got the hello world demo running in under 10 minutes. For those wondering what's next, point your browser to the documentation at http://flixel.org/
for AS3IsoLib Tutorial Series - Interaction on 10th, Apr 2010
The demo was code in Flex, and you will also need the TweenLite library (http://www.greensock.com/tweenlite/).
for Away3D Programming Tutorials - Getting Started on 13th, Jul 2009
You are absolutely right, the resizing code needs to be fixed up. I'll update the source code when I get a chance. Thanks for the feedback.
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