A class provided which re-directs STDERR and STDOUT to Commons Logging and looks up the class name of the method that writes to STDERR/STDOUT
I am a developer using Amazon Simple DB currently in a project, and decided to write up a simple review of my experience with AmazonSimpleDB
This is a short example of how to use the getConstructor method in java to dynamically create an object.
If you use Terracotta with Smartfox server 1.6.6 and are receiving the following java error with your extension: java.lang.IllegalStateException: Classloader name not set, instances defined from this loader not supported in Terracotta (loader: java.net.URLClassLoader)
This tutorial will provide you the following: - Guidance, recommendations, and information on creating your first terrain meshes for the Away3D environment - An example of loading the mesh into Away3D from a URL at runtime - An example of loading the texture onto your Mesh from a URL at runtime
This is just a short post about the art of getting laundry done in Bangkok, Thailand for foreigners
This is a guide to help those who planning to spend some time in Bangkok get around the place more efficiently. It's all about transportation dos don'ts and customs written by someone who's spent some time just getting around Bangkok.
This paper provides an overview of a new Game currently in prototype. As I am currently looking for partner(s), it describes the project and the positions that are needed to complete it.
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for Away3D Programming Tutorials - Getting Started on 7th, Jul 2009
You are an absolute GOD for publishing this! This is the first time a getting started tutorial has really helped structure a project. Usually when I learn something new I am so focused on learning the material that I can't also focus on good abstraction and OO technique. Thanks for laying out the beginners stuff in such a great fasion! Just one simple update for you: If you change the width and height of the View3D viewport it skewes the image, as the container is updated it's probably more logical to update a clipping area (at least that was the first thing I ran into). In updateDisplayList() swap out the width/heigh update for: view.clipping = new RectangleClipping({minX:-this.width/2, minY:-this.height/2, maxX:this.width/2, maxY:this.height/2 }); Thanks again for the truly superb tutorial - best I've ever seen! I can't wait to get through the rest of them!