World of Warcraft (WoW): Enhancement Shaman PvP / Shaman Builds

Posted Jul 10, 2009 by Maverick911 / comments 0 comments / Print / Font Size Decrease font size Increase font size

Enhancement Shaman are the Warriors of the Shaman tree! They're all about the physical damage aspect of things. One suprising fact about the Elemental Shaman tree is that upon first look, you start to realize that they have a lot of talents in common with Warriors.

Enhancement Shaman are even arguably more efficient than Warriors when it comes to the talent tree because a lot of these common talents take less points to max out for the Shaman. Let's check out the spec for Elemental Shaman PvP in World of Warcraft.

Tier 1:

Enhancing Totems is a nice talent, especially for only have to use 3 points to max it out. It's going to increase your Strength of Earth totem's effects by 15%, which means 15% more Strength for you from the totem. Since the Elemental Shaman focuses on Strength for attack power, this is always a good thing. Stack up on strength! Earth's Grasp is a very good talent. It helps your Stoneclaw totem's health but who cares if you're PvPing? The real reason we take this is for the 20% better range for Earthbind Totem. You'll be using Earthbind Totem a lot in PvP and you'll want to grab this talent.

Tier 2:

Thundering Strikes gets that critical strike rating up. While Elemental Shaman won't be concerned with their physical critical strike rating, Enhancement Shaman have a lot of abilities that depend on their ability to deliver critical strikes consistently. This will help you to do so. Improved Shields is a must. Lightning Shield is your most efficient damage spell in the Shaman's arsenal. A lot of people don't realize how low the mana cost to damage ratio is. The shield is your best friend. Keep it up at all times.

Tier 3:

Shamanistic Focus makes your Shocks take 45% less mana. You can't go wrong there. Elemental Weapons is a great one to max out in Tier 3 because it makes your weapon enchantments so much more effective. It matters not which enchant you use on your weapon because you get all of the buffed up by this one talent. That's pretty efficient.

Tier 4:

Flurry all the way. This is one of those talents I was talking about that Enhancement Shaman share with Warriors. Flurry MAKES Fury Warriors, and Enhancement Shaman are no exception. You'll do a lot, and I mean a lot more damage when this thing takes off. Get Flurry, once you do, you'll wonder how you ever lived without it in the Enhancement Shaman Warcraft PvP World.

Tier 5:

Spirit Weapons let's you Parry! Good stuff. Improved Windfury Totem improves the Haste that Windfury totem gives. This is very very useful if you've got a good PvP group of guildies that you're playing with. If all of the melee classes stick together, the effects of this "improved" totem are tremendous. This is right up there with Flurry.

Tier 6:

Just like Improved Windfury Totem, Unleashed Rage raises your groups attack power. When you join a pre-made PvP group, make sure that all of the melee classes are in the same group with you and you'll maximize the benefit of this awesome talent.

Tier 7:

Duel Wield opens up a lot of doors. This will nearly double your damage, that's a given. Stormstrike and Dual Wield specialization both lend themselves to you in this Tier as well. Stormstrike is going to FINALLY give you a direct instant damage Melee move. Combining Stormstrike with Earth Shock will do a pretty bit of damage too, as Stormstrike gives you 20% more nature damage for a short period of time after you use it.

Tier 8:

Static Shock makes that all powerful and efficient Lightning Shield more powerful and efficient. It also allows you to shoot the bolts off without being hit. How cool is that? Improved Stormstrike is an insane talent. Getting 20% of your base mana regenerated when you use Stormstrike? That's insane. Lava Lash is great if you're using Flametongue in your offhand. This goes along with Stormstrike for your next Melee move. Now you've got 2 that you change between!

Tier 9:

Mental Quickness increases your spellpower by 30% of your attack power. You should be focusing on Strength so you should have quite a bit of attack power. It only takes 3 points to power up your Shocks and Lightning bolts without having to invest in spellpower gear. Pretty sweet if you ask me. Shamanistic Rage gives you mana when you hit things! woo! Earthen Power gives your Earthbind a 100% chance to make you immune to immobilizing effects for five seconds after you lay an Earthbind Totem. Sweeeet.

Tier 10:

Malestrom Weapon states that you can essentially (with enough charges) build up big instant cast spells by hitting things in Melee. Imagine fighting, building up five charges of this and then casting an instant healing wave on yourself. If that's not efficient, I don't know what is.

Tier 11:

Feral Spirit gives you two pet wolves that'll rip your enemies to shreds!

Check out my other articles for more on World of Warcraft!

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